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Old Oct 21, 2006, 04:01 AM // 04:01   #1
Desert Nomad
 
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Exclamation Add guide lines to attribute window (include sample pic)

That's not a big problem right now, but in Nightfall demo was very different, because skill are in the same window and make it too much width, and my eyes confuse a lot.

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Old Oct 21, 2006, 04:11 AM // 04:11   #2
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Problem solved?
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Old Oct 21, 2006, 05:17 AM // 05:17   #3
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uh.. no.. guild line means that gray bar while make it easier to line up between the attribute name to the points.

I say sure, why not.
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Old Oct 21, 2006, 06:38 AM // 06:38   #4
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Quote:
Originally Posted by Arkantos


Problem solved?
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.

In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.

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Old Oct 21, 2006, 07:49 AM // 07:49   #5
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You can just count the amount of spaces down a certain attribute is...that atrribute will always be the same number on the other side.

I don't want ugly grey bars in my box?
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Old Oct 21, 2006, 07:58 AM // 07:58   #6
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It doesn't matter how far the distance is. A bubble appears when you highlight the points so you'll know what you're changing. The guidelines aren't really needed. Don't try to match them up. Arkantos post shows the bubble.

Last edited by Poda; Oct 21, 2006 at 08:00 AM // 08:00..
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Old Oct 21, 2006, 08:46 AM // 08:46   #7
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Or just center the whole thing regardless of how wide the window is...
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Old Oct 21, 2006, 09:51 AM // 09:51   #8
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Or just set all the attributes once, and save it as a template, and reload that template when you need it...
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Old Oct 21, 2006, 10:19 AM // 10:19   #9
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Quote:
Originally Posted by NeHoMaR
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.

In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.

Why add lines when you can just move your cursor over an arrow to see what attribute it is. Here, maybe this picture will help you:


As you can see, it says the attribute name AND the rank in it. No need for ugly lines to tell you what attribute is what.
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Old Oct 21, 2006, 04:15 PM // 16:15   #10
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I do not see the need for something like this because I'm used to knowing what attribs are where in the list. However, you wouldn't need something as brash as bright gray, maybe just a slight change in the color that would give you something to line up with.
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Old Oct 21, 2006, 05:22 PM // 17:22   #11
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There's no need for it, if you hover the mouse over the current number, the down arrow or up arrow you will, as Arkantos pointed out, see the name of the attribute. It takes half a second to confirm it's the correct attribute. Normally you have half a second to spare when you set up a build.
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Old Oct 21, 2006, 06:01 PM // 18:01   #12
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I understand, anyway I think some lines similar to the titles window will help even more.
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